
7. The Preview window can be used for other purposes in addition to arranging the objects of the
scene. In some cases the camera view is not the best view to adjust properties of certain objects
either because they are off screen from the point of view of the camera or are covered by
something else. To help with this, and to assist fine tuning the objects, it is also possible to view
the scene from other point of views at the touch of a button (or click on a button to be more
precise). These buttons can be found on the Toolbar:
● “Normal” camera: This is what you would normally use.
● “Free” camera: This shows another perspective view of the scene but you can move
freely around without modifying any properties of the 'real' camera. As a visual aid a grid
with a unit size of one is also shown. Viewing the scene from this camera also shows the
real camera and all the lights as physical objects.
On this picture the blue and gray “thing” is the camera and the yellow, umbrella looking one is a
spotlight (the arrow is indicating its direction). If you move the free camera behind the real
camera, it may seem strange that you can see through it and it won't cover other objects.
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