
II . Materials and their properties
The appearance of most of the object types (except camera, light and sound) is determined
essentially by their material. “Material” is a collective name which means not only color, but also
shininess, transparency and several other rendering parameters, too.
In Nemo Materials are handled somewhat differently than Objects because Objects are only
created when their Page is active (being played back) but Materials can be attached to any
Object of any Page and form a separate collection or library. Any member of this collection can
be attached to a lot of the Objects at the same time, whether these objects are parts of the same
Page or not.
A new material can be created, or an existing but no longer needed one can be deleted by
clicking on the '+' and '-' buttons on the top right of the Materials tab.
46
Kommentare zu diesen Handbüchern