Bluefish444 Create3D Bedienungsanleitung Seite 67

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Minimize/Maximize Preview Window. If you have a lot of animations and keyframes
defined for a Page or Action, the size of the Preview window may get in the way of
comfortably editing keyframes. With this toggle you can maximize the size of the
Animation window and minimize the size of the Preview window (or vice versa).
6. When you play around with the various methods of rotating and scaling an object, the question
is soon raised: what is the center of these transformations? Which point in space is used around
which the object rotates or “stretches?
In case of a Text object, it will soon become apparent that both during rotation and scaling, the
left hand side remains still, which means that the left edge is the center of the transformation.
With objects of other types the center of the object is also the center of these transformations.
Each object has a separate Rotate and Scale pivot point. When the object is created Nemo sets a
default value for these pivots. With Text it is the left edge, a logical choice if the text itself is
justified to the left. In all other cases the center of the object is the default as the pivot point of
Rotate and Scale.
Pivot points can also be changed if you wish, and for this purpose you can use these two buttons
near the right hand edge of the Toolbar:
The first one of these buttons displays the Rotate pivot menu, the second the Scale pivot menu.
Here you can see the letters X, Y and Z indicating the three axes with three buttons each with the
letters L, C and R on top (short for left center and right). By clicking on the buttons you can
choose from nine specific points on the bounding box surrounding the object. This makes it very
easy to accurately set pivot points and in most cases no further adjustment is needed.
If, however, these nine specific points do not satisfy your need, there is a way to fine tune the
locations of pivots.
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